View raw script code
local Fluent = loadstring(game:HttpGet("https://github.com/dawid-scripts/Fluent/releases/latest/download/main.lua"))()
local SaveManager = loadstring(game:HttpGet("https://raw.githubusercontent.com/dawid-scripts/Fluent/master/Addons/SaveManager.lua"))()
local InterfaceManager = loadstring(game:HttpGet("https://raw.githubusercontent.com/dawid-scripts/Fluent/master/Addons/InterfaceManager.lua"))()
local Window = Fluent:CreateWindow({
Title = "Zynix Hub | Make And Sell Weapons",
SubTitle = "by zynix devs -o87f",
TabWidth = 160,
Size = UDim2.fromOffset(580, 460),
Acrylic = false,
Theme = "Dark",
MinimizeKey = Enum.KeyCode.LeftControl
})
local Tabs = {
Main = Window:AddTab({ Title = "Main", Icon = "" }),
Settings = Window:AddTab({ Title = "Settings", Icon = "settings" })
}
local Options = Fluent.Options
do
local selltoggle = Tabs.Main:AddToggle("autosell", {Title = "Auto Sell All Weapons", Default = false})
local craftweapon = Tabs.Main:AddDropdown("weapon", {
Title = "Weapon",
Values = {"Stick", "Knife", "Bow", "Pistol", "Emperos", "Minigun", "Sniper", "Laser Gun", "Ice Rifle", "C4", "Rime", "Rocket Launcher", "Shotgun", "Greataxe", "Energy Sword", "Potion", "Endtime", "Volcanic Rifle", "Firery Club", "Toxic Spray", "Potent Scythe", "Nebula"},
Multi = false,
Default = "Stick"
})
local craftamount = Tabs.Main:AddInput("amount", {Title = "Craft Amount", Default = "1", Placeholder = "1", Numeric = true, Finished = false})
local instanttoggle = Tabs.Main:AddToggle("instantmoney", {Title = "Instant Money", Default = false})
local instantamount = Tabs.Main:AddInput("instantamt", {Title = "Instant Amount", Default = "99999", Placeholder = "99999", Numeric = true, Finished = false})
Tabs.Main:AddButton({Title = "Instant Money", Description = "Instantly get money (no loop)", Callback = function()
local event = game:GetService("ReplicatedStorage").Event.SellWeapon
local val = Options.instantamt.Value
event:FireServer(val, val)
end})
Tabs.Main:AddButton({Title = "Max Rebirth", Description = "Max rebirth instantly", Callback = function()
local event = game:GetService("ReplicatedStorage").Event.HealthAdd
event:FireServer(1e+99)
end})
Tabs.Main:AddButton({Title = "Craft Weapon", Description = "Craft selected weapon", Callback = function()
local event = game:GetService("ReplicatedStorage").Event.CraftWeapon
event:FireServer(Options.weapon.Value, tonumber(Options.amount.Value) or 1)
end})
task.spawn(function()
while true do
wait(0.1)
if Options.autosell.Value then
local stat = game:GetService("Players").LocalPlayer.PlayerGui.sidebuttons.Currency.Currency2.Stat
local event = game:GetService("ReplicatedStorage").Event.SellWeapon
event:FireServer(1, stat.Text)
end
if Options.instantmoney.Value then
local event = game:GetService("ReplicatedStorage").Event.SellWeapon
local val = Options.instantamt.Value
event:FireServer(val, val)
end
if Fluent.Unloaded then break end
end
end)
end
SaveManager:SetLibrary(Fluent)
InterfaceManager:SetLibrary(Fluent)
SaveManager:IgnoreThemeSettings()
SaveManager:SetIgnoreIndexes({})
InterfaceManager:SetFolder("Zynix")
SaveManager:SetFolder("Zynix/MakeAndSellWeapons")
InterfaceManager:BuildInterfaceSection(Tabs.Settings)
SaveManager:BuildConfigSection(Tabs.Settings)
Window:SelectTab(1)
Fluent:Notify({
Title = "Script loaded",
Content = "left this open source bc of how BAD this game is lmao",
Duration = 8
})
SaveManager:LoadAutoloadConfig()