Copied to clipboard
Make and Sell Weapons
Roblox Script · Other

Make and Sell Weapons

Make and Sell Weapons· 27 views·087f
Join Game

op features: auto-selling, instant money, and weapon crafting, max rebirth

Other autofarmoputility
View raw script code
local Fluent = loadstring(game:HttpGet("https://github.com/dawid-scripts/Fluent/releases/latest/download/main.lua"))() local SaveManager = loadstring(game:HttpGet("https://raw.githubusercontent.com/dawid-scripts/Fluent/master/Addons/SaveManager.lua"))() local InterfaceManager = loadstring(game:HttpGet("https://raw.githubusercontent.com/dawid-scripts/Fluent/master/Addons/InterfaceManager.lua"))() local Window = Fluent:CreateWindow({ Title = "Zynix Hub | Make And Sell Weapons", SubTitle = "by zynix devs -o87f", TabWidth = 160, Size = UDim2.fromOffset(580, 460), Acrylic = false, Theme = "Dark", MinimizeKey = Enum.KeyCode.LeftControl }) local Tabs = { Main = Window:AddTab({ Title = "Main", Icon = "" }), Settings = Window:AddTab({ Title = "Settings", Icon = "settings" }) } local Options = Fluent.Options do local selltoggle = Tabs.Main:AddToggle("autosell", {Title = "Auto Sell All Weapons", Default = false}) local craftweapon = Tabs.Main:AddDropdown("weapon", { Title = "Weapon", Values = {"Stick", "Knife", "Bow", "Pistol", "Emperos", "Minigun", "Sniper", "Laser Gun", "Ice Rifle", "C4", "Rime", "Rocket Launcher", "Shotgun", "Greataxe", "Energy Sword", "Potion", "Endtime", "Volcanic Rifle", "Firery Club", "Toxic Spray", "Potent Scythe", "Nebula"}, Multi = false, Default = "Stick" }) local craftamount = Tabs.Main:AddInput("amount", {Title = "Craft Amount", Default = "1", Placeholder = "1", Numeric = true, Finished = false}) local instanttoggle = Tabs.Main:AddToggle("instantmoney", {Title = "Instant Money", Default = false}) local instantamount = Tabs.Main:AddInput("instantamt", {Title = "Instant Amount", Default = "99999", Placeholder = "99999", Numeric = true, Finished = false}) Tabs.Main:AddButton({Title = "Instant Money", Description = "Instantly get money (no loop)", Callback = function() local event = game:GetService("ReplicatedStorage").Event.SellWeapon local val = Options.instantamt.Value event:FireServer(val, val) end}) Tabs.Main:AddButton({Title = "Max Rebirth", Description = "Max rebirth instantly", Callback = function() local event = game:GetService("ReplicatedStorage").Event.HealthAdd event:FireServer(1e+99) end}) Tabs.Main:AddButton({Title = "Craft Weapon", Description = "Craft selected weapon", Callback = function() local event = game:GetService("ReplicatedStorage").Event.CraftWeapon event:FireServer(Options.weapon.Value, tonumber(Options.amount.Value) or 1) end}) task.spawn(function() while true do wait(0.1) if Options.autosell.Value then local stat = game:GetService("Players").LocalPlayer.PlayerGui.sidebuttons.Currency.Currency2.Stat local event = game:GetService("ReplicatedStorage").Event.SellWeapon event:FireServer(1, stat.Text) end if Options.instantmoney.Value then local event = game:GetService("ReplicatedStorage").Event.SellWeapon local val = Options.instantamt.Value event:FireServer(val, val) end if Fluent.Unloaded then break end end end) end SaveManager:SetLibrary(Fluent) InterfaceManager:SetLibrary(Fluent) SaveManager:IgnoreThemeSettings() SaveManager:SetIgnoreIndexes({}) InterfaceManager:SetFolder("Zynix") SaveManager:SetFolder("Zynix/MakeAndSellWeapons") InterfaceManager:BuildInterfaceSection(Tabs.Settings) SaveManager:BuildConfigSection(Tabs.Settings) Window:SelectTab(1) Fluent:Notify({ Title = "Script loaded", Content = "left this open source bc of how BAD this game is lmao", Duration = 8 }) SaveManager:LoadAutoloadConfig()
Back to scripts
GameMake and Sell Weapons
CategoryOther
Author087f
Views27
Statuspublished
Tagsautofarm, op, utility